Слайд 1Copyright 2006 John Wiley & Sons, Inc.
Products and Services
Operations Management -
5th Edition
Chapter 5
Roberta Russell & Bernard W. Taylor, III
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Lecture Outline
Design Process
Reducing Time-to-Market
Improving Quality
of Design
Special Considerations in Service Design
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Design Process
Effective design can provide
a competitive edge
matches product or service characteristics with customer requirements
ensures that customer requirements are met in the simplest and least costly manner
reduces time required to design a new product or service
minimizes revisions necessary to make a design workable
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Design Process (cont.)
Product design
defines appearance
of product
sets standards for performance
specifies which materials are to be used
determines dimensions and tolerances
Service design
specifies what physical items, sensual benefits, and psychological benefits customer is to receive from service
defines environment in which service will take place
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Design Process (cont.)
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Idea Generation Sources
Company’s own R&D
department
Customer complaints or suggestions
Marketing research
Suppliers
Salespersons in the field
Factory workers
New technological developments
Competitors
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Perceptual Maps
Visual comparison of
customer
perceptions
Benchmarking
Comparing product/service
against best-in-class
Reverse engineering
Dismantling competitor’s product to improve your own product
Idea Generation Sources (cont.)
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Perceptual Map of Breakfast Cereals
Rice
Krispies
Wheaties
Cheerios
Shredded
Wheat
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Feasibility Study
Market analysis
Economic analysis
Technical/strategic analysis
Performance
specifications
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Rapid Prototyping
Build a prototype
form design
functional
design
production design
Test prototype
Revise design
Retest
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Form and Functional Design
Form Design
how
product will look?
Functional Design
reliability
maintainability
usability
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Computing Reliability
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Computing Reliability
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System Reliability
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System Availability (SA)
where:
MTBF = mean
time between failures
MTTR = mean time to repair
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System Availability (cont.)
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Usability
Ease of use of a
product or service
ease of learning
ease of use
ease of remembering how to use
frequency and severity of errors
user satisfaction with experience
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Simplification
reducing number of parts, assemblies,
or options in a product
Standardization
using commonly available and interchangeable parts
Modularity
combining standardized building blocks, or modules, to create unique finished products
Production Design
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Design Simplification
84 s
43 / hr
12
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Final Design and Process Plans
Final
design
detailed drawings and specifications for new product or service
Process plans
workable instructions
necessary equipment and tooling
component sourcing recommendations
job descriptions and procedures
computer programs for automated machines
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Reducing Time-to-Market
Establish multifunctional design teams
Make
design decisions concurrently rather than sequentially
Design for manufacture and assembly
Use technology in the design process
Engage in collaborative design
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Design Team
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Concurrent Design
A new approach to
design that involves simultaneous design of products and processes by design teams
Improves quality of early design decisions
Involves suppliers
Incorporates production process
Uses a price-minus system
Scheduling and management can be complex as tasks are done in parallel
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Design for Manufacture and Assembly
(DFMA)
Design for manufacture
design a product for easy and economical production
Design for assembly
a set of procedures for:
reducing number of parts in an assembly
evaluating methods of assembly
determining an assembly sequence
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DFM Guidelines
Minimize number of parts
and subassemblies
Avoid tools, separate fasteners, and adjustments
Use standard parts when possible and repeatable, well-understood processes
Design parts for many uses, and modules that can be combined in different ways
Design for ease of assembly, minimal handling, and proper presentation
Allow for efficient and adequate testing and replacement of parts
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Technology in the Design Process
Computer
Aided Design (CAD)
assists in creation, modification, and analysis of a design
includes
computer-aided engineering (CAE)
tests and analyzes designs on computer screen
computer-aided manufacturing (CAM)
ultimate design-to-manufacture connection
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Collaborative Design
A software system for
collaborative design and development among trading partners
Follows life cycle of the product
Accelerates product development, helps to resolve product launch issues, and improves quality of the design
Designers can
conduct virtual review sessions
test “what if” scenarios
assign and track design issues
communicate with multiple tiers of suppliers
create, store, and manage project documents
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Improving Quality of Design
Review designs
to prevent failures and ensure value
Design for environment
Measure design quality
Use quality function deployment
Design for robustness
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Design Review
Failure mode and effects
analysis (FMEA)
a systematic method of analyzing product failures
Fault tree analysis (FTA)
a visual method for analyzing interrelationships among failures
Value analysis (VA)
helps eliminate unnecessary features and functions
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FMEA for Potato Chips
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Fault tree analysis (FTA)
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Value analysis (VA)
Can we do
without it?
Does it do more than is required?
Does it cost more than it is worth?
Can something else do a better job?
Can it be made by
a less costly method?
with less costly tooling?
with less costly material?
Can it be made cheaper, better, or faster by someone else?
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Design for Environment
Design for environment
designing
a product from material that can be recycled
design from recycled material
design for ease of repair
minimize packaging
minimize material and energy used during manufacture, consumption and disposal
Extended producer responsibility
holds companies responsible for their product even after its useful life
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Design for Environment (cont.)
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Measure Design Quality
% of revenue
from new products or services
% of products capturing 50% or more of market
% of process initiatives yielding a 50% or more improvement in effectiveness
% of suppliers engaged in collaborative design
% of parts that can be recycled
% of parts used in multiple products
% of parts with no engineering change orders
Average number of components per product
Things gone wrong (TGW)
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Quality Function
Deployment (QFD)
Translates voice of
customer into technical design requirements
Displays requirements in matrix diagrams
first matrix called “house of quality”
series of connected houses
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House of Quality
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Competitive Assessment of Customer Requirements
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From Customer Requirements
to Design Characteristics
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Tradeoff Matrix
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Targeted Changes in Design
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Completed
House of Quality
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A Series of Connected QFD
Houses
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Benefits of QFD
Promotes better understanding
of customer demands
Promotes better understanding of design interactions
Involves manufacturing in design process
Breaks down barriers between functions and departments
Provides documentation of design process
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Design for Robustness
Robust product
designed to
withstand variations in environmental and operating conditions
Robust design
yields a product or service designed to withstand variations
Controllable factors
design parameters such as material used, dimensions, and form of processing
Uncontrollable factors
user’s control (length of use, maintenance, settings
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Tolerance and Consistency
Tolerance
allowable ranges of
variation in the dimension of a part
Consistency
consistent errors are easier to correct than random errors
parts within tolerances may yield assemblies that are not within limits
consumers prefer product characteristics near their ideal values
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Taguchi’s Quality Loss Function
Quantifies customer
preferences toward quality
Emphasizes that customer preferences are strongly oriented toward consistently
Design for Six Sigma (DFSS)
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Special Considerations in Service Design
Services
are intangible
Service output is variable
Service have higher customer contact
Services are perishable
Service inseparable from delivery
Services tend to be decentralized and dispersed
Services are consumed more often than products
Services can be easily emulated
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Service Design Process
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Service concept
purpose of a service;
it defines target market and customer experience
Service package
mixture of physical items, sensual benefits, and psychological benefits
Service specifications
performance specifications
design specifications
delivery specifications
Service Design Process (cont.)
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Design Decision
High-Contact Service
Low-Contact Service
High v.
Low Contact Services
Facility location
Convenient to customer
Near labor or transportation source
Source: Adapted from R. Chase, N. Aquilano, and R. Jacobs, Operations Management for Competitive Advantage (New York:McGraw-Hill, 2001), p. 210
Facility layout
Must look presentable, accommodate customer needs, and facilitate interaction with customer
Designed for efficiency
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Design Decision
High-Contact Service
Low-Contact Service
Quality control
More
variable since customer is involved in process; customer expectations and perceptions of quality may differ; customer present when defects occur
Measured against established standards; testing and rework possible to correct defects
Source: Adapted from R. Chase, N. Aquilano, and R. Jacobs, Operations Management for Competitive Advantage (New York:McGraw-Hill, 2001), p. 210
Capacity
Excess capacity required to handle peaks in demand
Planned for average demand
High v. Low Contact Services (cont.)
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Design Decision
High-Contact Service
Low-Contact Service
Worker skills
Must
be able to interact well with customers and use judgment in decision making
Technical skills
Source: Adapted from R. Chase, N. Aquilano, and R. Jacobs, Operations Management for Competitive Advantage (New York:McGraw-Hill, 2001), p. 210
Scheduling
Must accommodate customer schedule
Customer concerned only with completion date
High v. Low Contact Services (cont.)
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Design Decision
High-Contact Service
Low-Contact Service
High v.
Low Contact Services (cont.)
Service process
Mostly front-room activities; service may change during delivery in response to customer
Mostly back-room activities; planned and executed with minimal interference
Source: Adapted from R. Chase, N. Aquilano, and R. Jacobs, Operations Management for Competitive Advantage (New York:McGraw-Hill, 2001), p. 210
Service package
Varies with customer; includes environment as well as actual service
Fixed, less extensive
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