Managing a complicated relationship with mobile. (Too) early adopter. Loves being an entrepreneur - Hates the word entrepreneur.
Players who made an in-app purchase, completed level 10 but were inactive for 7 days
& Combine rich in-app events
...parameters at the SDK level
to pinpoint which media...
source delivered, for example
Rich In-App Events
Multiple links for each campaign, platform and OS
Broken user experiences
No conversion data
From...
To...
The Evolution of Deeplinking
App Installed
Direct to app
App opened
App not installed: App Store Redirect
in action
App opened
Many games live with low retention rates and therefore poor lifetime value
The Harsh Economics of F2P
Repeat Play
Tasks
Tutorial
Understand the LTV of Player Segments
Learn which clusters of players offer the best lifetime value: analyze behavioral traits to optimize acquisition strategy
For gaming companies, deltaDNA is our number one tool. It has a lot more possibilities than other analytics tools we’ve used in the past; for example A/B testing, push notifications and engagement tools.
Alan Sumina
CEO of Nanobit
Case Study: A/B test to Optimize Monetization
Case Study: Use Engagement Tools to Optimize Retention & Engagement
Optimize the Entire Player Life Cycle
Alan Sumina
CEO of Nanobit
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