The secret of Tinder презентация

Содержание

Or.. The hunter’s loop And how to apply it to your products

Слайд 1The secret of Tinder


Слайд 2Or..
The hunter’s loop
And how to apply it to your products


Слайд 3Ever wondered why Tinder
is such an addictive dating platform?


Слайд 4There are of course many reasons


Слайд 5But I think that more than anything,
Tinder is actually a

casual game. (With benefits).


Слайд 6Backboned with one of the most addictive loops I know:
The hunter’s

loop.


Слайд 7Which is a primal, instinctive model wired to our brains.


Слайд 8This model can be applied to almost everything,
digital and tangible.


Слайд 9Applied right, this could boost your product to
a never before

seen engagement.


Слайд 10But before I spill the beans and tell you what it

is..


Слайд 11Make sure you have 5 minutes.
This is the average reading time

for this deck.


Слайд 12I’ll introduce myself


Слайд 13My name is Dori Adar,
creative director at TabTale.

I love games,

digital products and junk food.












doriadar@gmail.com

Слайд 14The hunter’s loop has 6 phases.


Слайд 15Phase #1
Spotting patterns


Слайд 16

Spotting patterns
1
Spotting patterns is something that we are wired to do.


Слайд 17

Spotting patterns
1
Our brains loves this activity.
We do it passively most of

the time.


Слайд 18

Spotting patterns
1
Until we spot something that triggers an emotion..
the prey.


Слайд 19Phase #2
Envisioning the prize


Слайд 20

envisioning the prize
2
Upon spotting the target, the hunter starts to feel
her

heart pounding faster



Слайд 21

envisioning the prize
2
She might look at an antelope,
but what she

really sees..



Слайд 22

envisioning the prize
2
Is the prize.



Слайд 23

envisioning the prize

2
If you ever filled up a lottery ticket and

immediately started thinking of the millions to come, you know what I’m talking about.



Слайд 24

envisioning the prize

2
Envisioning the prize fills our hunter’s head
with a “let’s

do it” feeling




Слайд 25

envisioning the prize

2
Caused by the sweet dopamine doses
the nerve cells now

release




Слайд 26This dose is just enough for what I call:
the small act.


Слайд 27Phase #3
The small act


Слайд 28The hunter decides to act. A small, simple act.




The small act

3


Слайд 29She moves to place, aiming, waiting for the right moment to

attack.



The small act

3


Слайд 30Phase #4
Anticipation phase


Слайд 31
During this phase dopamine keeps on kicking,
ensuring she were more

focused




Anticipation

4


Слайд 32
Making the reward even more desirable.




Anticipation

4


Слайд 33This build up is extremely important.
Without it the hunt would

be emotionless.


Слайд 34Phase #5
The big act


Слайд 35

The big act
5
Everything is channeled to the moment when the hunter

goes for the battle!

Слайд 36Phase #6
The reward


Слайд 37

The reward
6
(And if all went as planned)
Winning the reward, the prize.


Слайд 38This marks the end of the hunters loop,
leaving the hunter hungry

for the next one.

Слайд 39

Spotting patterns
Finding the target


Imagining the reward


The small act



Anticipation phase
1
2
3
4
Action starts.


The

reward

6

Action stops

A few minutes

The hunters loop


Слайд 40Some casual games use this loop as the backbone
of their game

mechanic


Слайд 41Although it is usually one phase shorter.
No “big act” (phase #5)

in a casual game.


Слайд 42Or the game might become too complex and hardcore.


Слайд 43Let me show you what I mean while deconstructing
“Angry birds”


Слайд 441: spotting patterns


Слайд 451: spotting patterns
2: Envisioning the reward


Слайд 461: spotting patterns
2: Envisioning the reward
3: The small act


Слайд 471: spotting patterns
2: Envisioning the reward
3: The small act

4: Anticipation phase


Слайд 481: spotting patterns
2: Envisioning the reward
3: The small act

4: Anticipation phase
5:

The (variable) reward

Слайд 49This also works in Candy crush saga.



Слайд 501: spotting patterns
2: Envisioning the reward
3: The small act
4: anticipation
(Chain reaction)
4:

The (variable) reward

Слайд 51As you can see, no “big acts” are needed here.



Слайд 52But I want to stress out the importance of
variable rewards,

that we have just seen in those games.



Слайд 53A variable reward is changing all the time.
Sometimes small, sometimes

big,




Слайд 54Sometimes none.




Слайд 55In a nutshell - this variability is what gets us hooked.



Слайд 56Nir Eyal, the author of “Hooked” described it nicely:



Слайд 57The light in the refrigerator is a nice reward,
but constant. It’s

always there.



Слайд 58Therefore, not very exciting.
This door will remain closed until we

are hungry.



Слайд 59However, if each time we opened the door
we’d find a

different snack inside...



Слайд 60We would open this fridge A LOT.



Слайд 61(BTW each time you share this presentation
you will also see

a different snack.)



Слайд 62Now lets see how Tinder does it.



Слайд 631: Spotting patterns, finding the target


Слайд 641: Spotting patterns, finding the target
2: Envisioning the reward
Whatever you imagine….


Слайд 651: Spotting patterns, finding the target
2: Envisioning the reward
Whatever you imagine….
3:

The small act

Слайд 661: Spotting patterns, finding the target
2: Envisioning the reward
Whatever you imagine….
3:

The small act

4: Anticipation

Waiting for the answers...


Слайд 671: Spotting patterns, finding the target
2: Envisioning the reward
Whatever you imagine….
3:

The small act

4: Anticipation

Waiting...

5: reward


Слайд 68Since tinder is also a “real-life” game,
“It’s a match” is

sometimes just triggering the big act (chatting, flirting, meeting)



Слайд 69And the hunters could continue and get their tangible reward in

real life



Слайд 70Whatever it may be.



Слайд 71But since most of the “tinder relationships” ends with “it’s a

match”
I argue that this phase is the digital reward.



Слайд 72And because of Tinder’s mobile nature,
it is all happening pretty

fast, too.



Слайд 73Which makes it a tight and perfect hunters loop.


Слайд 74This reward is also variable.
You know, “Some girls are bigger than

others”.

Слайд 75So what can we learn from applying the hunter loop
into

a digital product?



Слайд 761. Make sure the reward is super understandable and desirable,
so

the users could envision it.



Слайд 77Make sure that the “small act” is indeed small,
understandable and easy

to do.



Слайд 78Try to complete the loop within the digital realms,
saving “big

acts” for real life



Слайд 79Remember the variable reward.



Слайд 80I want to leave you with 2 more thoughts:


Слайд 81Thought #1:
Almost everyone is a hunter.


Слайд 82People hunting for dates are a big market
and their reward is

clear.


Слайд 83But people also hunt for
art, food, jobs, experiences..


Слайд 84Basically anything.


Слайд 85Think how you can apply the hunters model in your product.


Слайд 86Thought #2:
There are also the gatherers.


Слайд 87Gatherers act differently than hunters.
Pinterest, for example, is a good product

for gatherers.


Слайд 88Think of your users. Who are they?
Hunters or gatherers?


Слайд 89Subscribe to get my next presentation on the gatherers loop


Слайд 90And feel free to drop a line
should you need some

insights on your product!


Слайд 91Doriadar@gmail.com





Слайд 92P.S
Did you learn something from this presentation?


Слайд 93If the answer is yes..
Please share it!


Слайд 94Though I lied about the different snacks appearing when sharing :P


Слайд 95Thank you


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