STOP CREATING AWESOME UX(make awesome [bad@$$] users instead) презентация

Содержание

Greetings and intros

Слайд 1
STOP CREATING AWESOME UX (make awesome [bad@$$] users instead)


Слайд 2Greetings and intros


Слайд 3and you?


Слайд 4What’s on tap today?
How do we do user experience at DE?
How

do we create great user experiences?
How do we know they’re great?
What are the limitations?
What are we supposed to be doing?
What are the limitations?
A better approach for the kind of work we actually do at DE: make your users awesome


Слайд 5Your ideal review



Слайд 7A few reasons
UXD: Scenario and role playing
You are not your user

UXD:

Indirect questioning
Elicit adjectives and descriptions of feelings

Team exercise for rethinking product design


Слайд 8How do we do UX at DE?
UX happens


Слайд 9How do we do good UX?


Слайд 10Genius design


Слайд 11Principles-practices-patterns
Write great design principles
Distell to the entire team
Create pattern libraries
Enforce


Слайд 12Principles


Слайд 13Patterns – to solve problems


Слайд 14ccc
Practices


Слайд 15An Example
Give good feedback

Visibility of system status

Offer informative feedback.

Feedback



Слайд 16The problem


Слайд 17click here
The design (solution) pattern


Слайд 18Best practices and rules of thumb:
blue
Underlined
appearance changes (states)
response times
progress indicator



Practices


Слайд 19Drawbacks


Слайд 20Bringing the user back in
QA testing
UAT
Beta testing
Customer feedback
Usability testing
A/B testing


Слайд 21Users are in the principles



Слайд 22Principle-based → User-centered




Слайд 23To achieve UCD: Ask what users ask
Can I use it?
Should I

use it?
Do I want to use it?
Do I value using it?


Слайд 24A UX-focused organization…

is always asking:
Is it usable?
Is it useful?
Is it desirable?
Is

it delightful?


Слайд 25
The product can be used.


Слайд 26
People trust they can use it to accomplish task(s)


Слайд 27
People want to use it more than other products


Слайд 29How do we know?



Слайд 30UCD: research + process


Usability heuristics (checklists)
Analytics
A/B tests
Usability testing
PRE-totyping
Contextual inquiry
User testing (lean

UX acid tests)

Ethographic research
Personas
User centered designing thinking


Competitive usability tests
Field research / Journey mapping
Diary studies
NPS surveys
Satisfaction surveys

TACTICAL UX

STRATEGIC UX


Слайд 32Desirable? Delightful?




Слайд 33The D word problem






Desirable? Delightful?


Слайд 34The D word problem


Desirable? Delightful?


Слайд 35Too Squishy for the C Suite
When there’s no competition
Internal tools

When delightful

design undermines trust
Rounded corners and delightful messaging in a tax app

When too squishy for the C suite






Слайд 36When there’s no competition
Internal tools







Слайд 37When D words undermine trust
Rounded corners
Delightful messaging







Слайд 38Mastery?





Слайд 39Master of what?



Слайд 40No one wants to master your app






Слайд 41

Design for the post UX UX


Слайд 42This is the UX


Слайд 43This is the post-UX UX


Слайд 44You want sustainable growth, honest product reviews – which should users

to think?




Слайд 45Secret answer is D




Слайд 46Product is amazing = I’m amazing




Слайд 47Why are people promoters?
When people think they are amazing, they promote

your product.




Слайд 48Why do they tell their friends?


Слайд 49This is the UX

Dashboard ux




Our amazing Connect app


Слайд 50
No one wants
to master
the Connect
App





Слайд 51
They want to be excellent at the
bigger
context





Слайд 52Dashboard ux

Selling the American Dream!

Connect is awesome.
I can turn leads

into sellers and buyers like no one’s business.


Слайд 53Post UX: when the clicking is over
What did the product enable?


What does it empower them to do?
What can they now show others?
What will they now say to others?
How are they more powerful after the clicking is over?



Слайд 54Post UX drives our success
Users who are successful in the bigger,

motivating context will recommend us
Success in the bigger context is why they show up to use your product

Making sure they are successful is what keeps them using it.





Слайд 55User don’t wake asking:
No one wants to master search






Слайд 56
They want to be excellent at the
bigger
context





Слайд 57



Some examples:


Слайд 59Is there a gift giving gap around Mother’s and Father’s Day?

UX

researchers wonder: Is there a gender gap




Marketing/Search wants to know:


Слайд 60





Context – what users want to share


Слайд 61Users think think in terms of the bigger context
They are

thinking about themselves and how their identity is bound up in what they are doing





Poll interrupted search AND context


Слайд 62

Another example:
Marketing / Search team wants to know:


Слайд 63How are we doing?
What did you come here to do today?
Did

you accomplish that task?
Is there anything we could have done to help you accomplish that task?





Слайд 64Product wanted to know

How can we fix stuff that’s broken? How

can we give you better products?




Слайд 65What did users want?

Any guesses?




Слайд 66They didn’t want better search

The want to solve problems that are

part of their bigger context:

$

Get a loan
Prequalify
Down payments
Save up for a deposit
Rent to own
Passes credit check
Understand the process
Knows how they compare to others – where they stand
Is this thing on, am I doing this right?


Слайд 67Don’t make superhero UXers




Слайд 68The product isn’t a superhero


Слайд 69

Give users super hero powers


Слайд 70In sum -
Stop focusing on making great UX

Instead:
Make successful users
Look for

the attributes our successful users share (and stop looking for the attributes that successful products share. It’s an unsustainable arms race)



Слайд 71For more research-based insights about Homes.com users, check out the UX

insights portal: http://insights.homes.com

Thoughts? Questions?


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