BEYOND BASICS OF UX презентация

. #ui-uxworkflow

Слайд 1BEYOND BASICS OF UX
Presented by
Marlin Jayakody
Manager UI UX – ExcelSoft Global


Слайд 2


Слайд 3.

#ui-uxworkflow


Слайд 5Even the Ninja Turtles
have them


Слайд 12“It’s a good idea, but sadly, everyone else already had it.”
#ux-beyondbasics



Слайд 13
“We are in the age of experience”
Jared Spool (2007)

#ux-beyondbasics


Слайд 14“That’s all great but, how do you actually do it?”


Слайд 15

IT’S EASY AS 123
#ux-beyondbasics


Слайд 165 STEPS TO ACHIEVE GOOD UX
#ux-beyondbasics

STRATEGY
SCOPE
STRUCTURE
SKELETON
SURFACE


Слайд 17
#ui-uxworkflow


Слайд 18
STRATEGY
Find out the objectives of the application and what

will be the business needs of the target user.
Discuss about the branding of the product and how it will reach to our clients,
Creating personas after basic interviews with the users and identify user needs and how they are used to work in their environment.
Look at the industry standards and what are the levels and the standard of your competitors.



#ux-beyondbasics


Слайд 19
SCOPE
Functional Specifications: Discussing the Functionalities of the product.
Technical

requirements: The technology which is used to achieve the proposed functionality, Limitations and Possibilities.
Content requirements: The content elements of the system. What the user needs exactly and how we are going to include the content which will speak to the user.

#ux-beyondbasics


Слайд 20
SCOPE
Using the MUSCW method Prioritize functionalities and features of the product.
Must

– Things must be done in the current version.
Should – do it if the time allows it.
Could – what could we do to make it better.
Won’t – won’t do it at the moment.

#ux-beyondbasics


Слайд 21
STRUCTURE
Creating user flow diagrams of the project.
Scenarios of the use

of the software: in some cases we can speak about the different scenarios which the software might be used by explaining through story boards.
Literature - what language we are using in the application.

#ux-beyondbasics


Слайд 22

UI Wireframe design.
Information Architecture.
Alterations of the design.
#ux-beyondbasics
VISUAL DESIGN Skeleton



Слайд 23VISUAL DESIGN Surface

Selecting icons and colors .
Style Guides.
Front end Development.
#ux-beyondbasics


Слайд 24EVALUATE & IMPROVE
User Testing
Track real world usage
Continuous improvement
#ux-beyondbasics


Слайд 26#ux-beyondbasics
WE ARE HERE TO HELP


Слайд 27




THANKS FOR TOLERATING For any questions tweet me on
 @MarlinJayakody


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