5 Habits презентация

Содержание

What we’ll cover 1 Introduction

Слайд 1 5 Habits
of Breakthrough Innovators

Amy Jo Kim, Ph.D.


Слайд 2What we’ll cover

1
Introduction


Слайд 3What we’ll cover

1
Introduction

2
5 Habits of Breakthrough Innovators
3


Слайд 4What we’ll cover

1
Introduction

2
5 Habits of Breakthrough Innovators

3
Getting Started: 3 Smart

Shortcuts

Слайд 5 Introduction
Section One



Слайд 6A hunch is creativity trying to tell you something.
Frank Capra
Filmmaker


Слайд 7You’ve got a great product idea


Слайд 8How do you know if it’s the right one?


Слайд 9co-founder & Creative Director,
Shufflebrain Partners shufflebrain.com

Creator & Head Coach,
MVP

Design Hacks mvpdesignhacks.com

Слайд 10we partner with great companies to make
smart games for a connected

world

Слайд 11What can we learn from
breakthrough innovations?
Rock Band
The Sims
Covet Fashion
eBay


Слайд 12Can we generate and validate our product ideas
better, smarter, faster?


Слайд 13 5 Habits
of Breakthrough Innovators

Section Two


Слайд 14Habit 1: think like a scientist


Слайд 15To increase your chances of success, minimize time through the Build-Measure-Learn

cycle
Eric Ries
Author, The Lean Startup

you are here


Слайд 16you are here
Ask the hard, important questions upfront
Rock Band
The Sims
Covet Fashion
eBay


Слайд 17you are here
What keeps people engaged in a
virtual dollhouse simulation?


Слайд 18you are here
What social systems are necessary to
build trust in an

online marketplace?

Слайд 19you are here
Can non-musicians play plastic instruments together and feel like a

band making music?

Слайд 20you are here
Will fashion-loving young women pay to play a
dress-up game

with real designer clothes?

Слайд 21Habit 2: laser-focus on early adopters


Слайд 22Crossing the Chasm
Geoffrey Moore, 1992


Слайд 23Innovation Diffusion Theory
Everett Rogers, 1961


Слайд 24Find & delight your early adopters

Early adopters will put up with

cost & ridicule for innovations that meet real needs.
Erika Hall
author, Just Enough Research

you are here


Слайд 25Gather ideas & feedback for key systems


Слайд 26Cultivate relationships with content creators


Слайд 27Leverage relationships with super-fans


Слайд 28Habit 3: gather customer insights early


Слайд 29Create a culture of iterative play-testing

you are here
There is nothing quite

so useless as doing with great efficiency something that should not be done at all.
Peter Drucker

Слайд 30
Conduct onsite interviews with early adopters


Слайд 31
Setup a weekly interview/playtest rhythm


Слайд 32
Expand playtest audience as product matures


Слайд 33Habit 4: build & test your Core Loop


Слайд 34What is – and isn’t – a Core Loop?

you are here
In

a loop, you’re learning a skill and updating your mental model. That’s what leads to player delight.
Dan Cook
Lead game designer, Spry Fox

DESIGN
& BUILD


Слайд 35
Fake Landing Page?


Слайд 36
Fake Landing Page?
X


Слайд 37
Operant Conditioning Loop AKA Skinner Box?
X


Слайд 38
Operant Conditioning Loop AKA Skinner Box?
X
X


Слайд 39
Skill-building = making customers more awesome


Слайд 40
Skill-building habit loop?


Слайд 41
Skill-building habit loop?


Слайд 42
Engaging activity + internal urge fuels the loop



Слайд 43
Feedback supports learning & mastery


Слайд 44
Investment & triggers pull people back



Слайд 45
Focus on prototyping & tuning the basics


Слайд 46
Create a daily skill-building reason to return


Слайд 47Habit 5: co-create a path to Mastery


Слайд 48
you are here
DESIGN
& BUILD
Every artist was first an amateur.
Dan Cook
Game

Designer, Spry Fox

Слайд 49
Engage customers with progressive skill-building


Слайд 50
Empower enthusiasts with tools, access, powers


Слайд 51
Release tools early to your fan community


Слайд 52
Build aspirational mastery systems


Слайд 53
Build aspirational mastery systems


Слайд 54Recap: 5 Habits of Breakthrough Innovators


Слайд 55Recap: 5 Habits of Breakthrough Innovators
Think like a scientist





Слайд 56Recap: 5 Habits of Breakthrough Innovators
Think like a scientist
Laser-focus on early

adopters




Слайд 57Recap: 5 Habits of Breakthrough Innovators
Think like a scientist
Laser-focus on early

adopters
Gather customer insights early



Слайд 58Recap: 5 Habits of Breakthrough Innovators
Think like a scientist
Laser-focus on early

adopters
Gather customer insights early
Build & test your Core Loop


Слайд 59Recap: 5 Habits of Breakthrough Innovators
Think like a scientist
Laser-focus on early

adopters
Gather customer insights early
Build & test your Core Loop
Co-create a path to mastery

Слайд 60
3 Smart Shortcuts
to turbo-charge your Customer Discovery


Слайд 61
CASE STUDY


Слайд 62

Shortcut #1: the MVP Canvas


Слайд 63
Think like a scientist
Laser-focus on early adopters
Gather customer insights early
Build &

test your Core Loop

Shortcut #1: the MVP Canvas




Слайд 64






Clarify your product strategy


Слайд 65


Identify strengths, values & success metrics


Слайд 66

Prioritize your highest-risk assumptions


Слайд 67

Shortcut #2: Speed Interviews



Слайд 68
Think like a scientist
Laser-focus on early adopters
Gather customer insights early
Build &

test your Core Loop

Shortcut #2: Speed Interviews




Слайд 69
Interview 10-15 Early Adopters
5-10 min. per interview


Слайд 70
Ask just a few revealing questions
Unmet Needs
Daily Habits
Beliefs & Ideas


Слайд 71Pair Interviews ? Better, Faster Pattern Recognition


Слайд 72Identify 5-7 Enthusiatic, Articulate Early Adopters


Слайд 73
Shortcut #3: Habit Stories



Слайд 74
Shortcut #3: Habit Stories



Слайд 75
Think like a scientist
Laser-focus on early adopters
Gather customer insights early
Build &

test your Core Loop

Shortcut #3: Habit Stories




Слайд 76Turn customer insights into design-ready stories


Слайд 77Habit Story = Existing Habit + Unmet Need


Слайд 78Piggyback your Core Loop on an existing Habit


Слайд 80MVP Canvas BEFORE


Слайд 81MVP Canvas BEFORE


Слайд 82MVP Canvas BEFORE


Слайд 83MVP Canvas BEFORE


Слайд 84Speed Interviews: How we did it
WHO we spoke with
15 young women

18-40 who play mobile fashion games
Recruited from existing player base & craigslist ads


Слайд 85Speed Interviews: How we did it
WHO we spoke with
15 young women

18-40 who play mobile fashion games
Recruited from existing player base & craigslist ads

WHAT we asked them to do
Spend 5-10 minutes answering 3-5 questions The best interview subjects became paid testers


Слайд 86Speed Interviews: How we did it
WHO we spoke with
15 young women

18-40 who play mobile fashion games
Recruited from existing player base & craigslist ads

WHAT we asked them to do
Spend 5-10 minutes answering 3-5 questions The best interview subjects became paid testers

WHEN & WHERE we ran these tests
Via phone & Skype, over a period of 2 weeks

Слайд 87Research Results: 3 Key Patterns


Слайд 88Fashion Browser


Слайд 89Fashion Browser


Слайд 90Co-creator


Слайд 91Co-creator


Слайд 92Armchair Stylist


Слайд 93Armchair Stylist


Слайд 94MVP Canvas AFTER


Слайд 95MVP Canvas AFTER


Слайд 96MVP Canvas AFTER


Слайд 97iterative play-testing ? hit game


Слайд 98Try out these techniques on your own


Слайд 99MVP Design Hacks
validate your product idea in 30 days
http://mvpdesignhacks.com


Слайд 100Thank You
@amyjokim
amyjokim@gmail.com


Обратная связь

Если не удалось найти и скачать презентацию, Вы можете заказать его на нашем сайте. Мы постараемся найти нужный Вам материал и отправим по электронной почте. Не стесняйтесь обращаться к нам, если у вас возникли вопросы или пожелания:

Email: Нажмите что бы посмотреть 

Что такое ThePresentation.ru?

Это сайт презентаций, докладов, проектов, шаблонов в формате PowerPoint. Мы помогаем школьникам, студентам, учителям, преподавателям хранить и обмениваться учебными материалами с другими пользователями.


Для правообладателей

Яндекс.Метрика