18 Nov 2014
In-app purchase behavior
Life time value
Understanding how your user context & data is a powerful ‘goldmine’
Loves “Pattern matching” games
Building granular user profiles based on ‘underlying’ gaming concepts
Emotion – Blended different Ad experiences (Native Interstitial vs Video Ads vs Rewarded Video) with game; according to user’s emotions and ‘state of mind’.
Reduced user fatigue by frequency capping & Ad rotation - # of ads shown at a session, daily or lifetime level
Improved eCPM monetization by showing the most relevant ads (thru better targeting & prediction) based on overall consumer profile
Case study: Game Monetization – ‘Endless runner game’
Provided a compelling creative experience – ‘Ads that users love’
Seasons, Festivals, Global events
Time of day, place, 3G vs Wifi
Culturally, Localised
Case study: User Acquisition - Midcore game
Parting thought…
Lets connect on Twitter!
I’m @shahbuckler
@InMobi
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