http://www.techworld.com/picture-gallery/cloud/virtual-reality-gets-real-3400143/
Interaction
Palmisano et al. (2015)
Väljamäe et al. (2008)
http://binnenland.eenvandaag.nl/radio-items/60101/ik_neem_je_mee_synopter_in_het_rijksmuseum
http://www2.aimnet.ne.jp/nakahara/3dart/3genri6.html
(Moritz von Rohr, patented by CarlZeiss, 1907)
Wijntjes et al. (2016), Koenderink, van Doorn, & Kappers (1994)
Beam-splitter
Images viewed from correct/incorrect positions
Vestibular information
Demo: Make your face upward. The vestibular system detects acceleration from front to back of your face because of the gravity.
Vestibular information
https://youtu.be/oefVaHDo5xg
https://youtu.be/yZ_G_zbObWU
(pressure from all directions)
If you have any vestibular problem, you should not do scuba diving.
It is dangerous because you may not well perceive vertical direction.
http://www.artemjew.ru/
(no pressure from any direction)
(no pressure from any direction)
http://www.faust-ag.jp/soul/adventure/soul142.php
This situation can be roughly emulated in an airplane dropping down.
Skydive Lillo Centro de Paracaidismo
Parachute1: Vestibular = x G↑, Somatosensory = motion↓ + hanged
Parachute2: Vestibular = 1G↓, Somatosensory = motion↓ + hanged
Parachute1: Vestibular = x G↑, Somatosensory = motion↓ + hanged
Parachute2: Vestibular = 1G↓, Somatosensory = motion↓ + hanged
Aghajan et al. (2015)
Ravassard et al. (2013)
Cushman et al. (2013)
Visual, Vestibular, and Somatosensory information
The somatosensory information is more effective under a condition of this study. It is unclear how much this result can be generalized to other conditions. Namely, we may observe different results in an experiment with different design.
Note that vestibular system can be tuned for ordinal voluntary head motions (Barlow & Mollon, 1982). If acceleration of a head is very different from this, the vestibular system may not work well.
https://youtu.be/q4ZfnZf8osA
Auditory information
Constant lens accommodation
Approximate model of the eye
Slow Screen refresh-rate
Low Screen resolution
Narrow Field of View
Display
Eye-ball
Constant lens accommodation
Approximate model of the eye
Slow Screen refresh-rate
Low Screen resolution
Narrow Field of View
VR-sickness (Cyber-sickness)
Problems 1) and 2) are especially critical for VR-sickness.
Problems 2), 3), 4), and 5) are very technical and are matter of time and money. These problem are getting resolved.
Problems 6) and 7) may be factors causing VR-sickness. But, they are theoretically difficult to be studied and to be resolved.
http://d.hatena.ne.jp/koikesan/20140910
Age limit for 3D contents?
Strabismus is developed before 6 years old of life (Hollwich, 1983/1986).
60% of cases before 2yo and the other 40% before 6yo.
But why? We see everything with two eyes everyday!
Inter-pupillary (inter-ocular) distance increases as a person gets older.
The visual system of children should be flexible to accommodate with the growing inter-pupillary distance.
Object
A
B
C
D
E
Optical-center
The distance between these two centers is around 6.3mm (Tschermak-Seysenegg, 1952) or around 11mm (Bingham, 1993).
Two centers of the eye
Retina
Optical-center
Rotation-center
The distance between these two centers is around 6.3mm (Tschermak-Seysenegg, 1952) or around 11mm (Bingham, 1993).
(Fry & Hill, 1963)
The human eye has two centers: optical-center and rotation-center.
Two centers of the eye
http://www.youtube.com/watch?v=GJvH8CiExiM
Using the current VR devices, the eye-lens always focuses at a fixed distance (display + display-lens) no matter how close/far something appears.
http://www.youtube.com/watch?v=GJvH8CiExiM
If the objects are placed at 2m and 5m, their images can be blurred very differently (it depends on where you focus and your pupil size).
If the objects are placed at 200m and 500m, their images will be almost equally blurred (or equally focused).
https://en.wikipedia.org/wiki/Denn%C5%8D_Senshi_Porygon
http://gizmodo.com/a-grand-jury-just-called-tweeting-an-animated-gif-assau-1793477149
http://3d4amb.unibg.it/principles.html
http://anxietynetwork.com/content/persistent-negative-attitude-can-undo-benefits-exposure-therapy
https://www.army.mil/article/144048/Virtual_Reality_Exposure_Therapy_helps_resolve_PTSD
https://www.pinterest.com/jeffreybado/phantom-pain/
Если не удалось найти и скачать презентацию, Вы можете заказать его на нашем сайте. Мы постараемся найти нужный Вам материал и отправим по электронной почте. Не стесняйтесь обращаться к нам, если у вас возникли вопросы или пожелания:
Email: Нажмите что бы посмотреть