Kristi McKinney Clockwork Active Media презентация

Содержание

THE SCENARIO

Слайд 1Kristi McKinney
Clockwork Active Media
IT’S TOO FANCY! Back to Basics User Experience
MinneWebCon

| April 14th 2014

Слайд 2
THE SCENARIO


Слайд 3FEATURE EXPLOSION
“I saw this [insert feature] on [insert website] and I

think we should use it on our site for [insert problem].”

Слайд 4WE GET IDEAS FROM OTHERS
When approaching web/product changes, we get cues

from implementations on other sites and applications.


Слайд 5HOW DO WE TALK ABOUT THIS?
Use well-documented UX paradigms to find

solutions best solve the problem and align with the strategy.


Слайд 6CONSIDER THE OVERALL STRATEGY
Objectives – Big Organizational Goal
Goals – Specific Measures
Strategy

– Organizational and Digital




Слайд 7CONSIDER PROJECT KNOWLEDGE
Define the problem & its effects
Define the technological boundaries
Define

the budget limitations
Understand the data


Слайд 8WHICH PARADIGMS?
GOOD QUESTION!
There is no definitive list of UX Paradigms.


Слайд 9
APPLYING PARADIGMS EXAMPLES


Слайд 10
CNN: Busy News


Слайд 11CNN Business News Useful Paradigms
The Law of Simplicity
Is there enough information for

users to complete their task?
Users > Problem
Are personal biases influencing user decisions?



Слайд 12
Mayo Clinic: Sneaky Rotator


Слайд 13Mayo Clinic: Sneaky Rotator Useful Paradigms
The Law of Experience
Are we reinventing a

common process?

Clarity Above All
Is everything clear and understandable?

Слайд 14Mayo Clinic: Sneaky Rotator Useful Paradigms
Fitts’ Law
Can users quickly reach intended actions?

Learnability

vs. Usability
Is the product single-use or repetitive?



Слайд 15
Slate, Gawker Media & Time: Mobile for Desktop


Слайд 16Slate: Mobile for Desktop Useful Paradigms
Expose and Challenge Assumptions
Have we questioned everything?

Pay

Attention to Patterns
Does the interface follow a pattern?

Invest in the Future
What are the future needs of users?



Слайд 17
Gawker Media Group: Mobile for Desktop


Слайд 18Gawker Media Group: Mobile for Desktop Useful Paradigms
Words Aren’t the Enemy
Does iconography

translate across languages and experiences?

Match the Tool to the Problem
Is the tool similar in scope to the original issue?

Слайд 19
Time Magazine: Mobile for Desktop


Слайд 20Time Magazine: Mobile for Desktop Useful Paradigms
The Data Doesn’t Lie (usually)
What does

the data say about the problem?

Hiding Complexity Increases It
Can users clearly find what they need?


Слайд 21
Anthropologie: Changing Galleries


Слайд 22Anthropologie: Changing Galleries Useful Paradigms
Consistency
Are things grouped and behaving consistently?

Always Allow Undo
Can

users easily correct their mistakes?

Слайд 23Details Always Matter
Is there an over-reliance on design to communicate details?

Users

Don’t Know What They Want
Are you talking to your users?

Anthropologie Useful Paradigms


Слайд 24
IN REVIEW


Слайд 25FOCUS ON USERS
“I saw this [insert feature] on [insert website] and

I think we should use it on our site for [insert problem].”

Слайд 26RECIPE FOR SUCCESSFUL SOLUTIONS


Слайд 27STRATEGY & PROJECT KNOWLEDGE
Strategy focuses the discussion on the big picture

Core

Project Knowledge focuses the discussion on the current project with its guard rails


Слайд 28UX PARADIGMS – HELPFUL QUESTIONS
Is there enough information for users to

complete their task?

Are personal biases influencing user decisions?

Are we reinventing a common process?

Is everything clear and understandable?
















Слайд 29UX PARADIGMS – HELPFUL QUESTIONS
Can users act quickly?

Is the product single-use

or repetitive?

Have we questioned everything?

Does the interface follow a pattern?

What are the future needs of users?
















Слайд 30UX PARADIGMS – HELPFUL QUESTIONS

Are things grouped consistently?

Can users easily

correct mistakes?

Are details communicated effectively?

Are you talking to your users?
















Слайд 31UX PARADIGMS – HELPFUL QUESTIONS
Does the iconography translate?

Is the scope of

the problem and solution the same?

What does the data say?

Can users clearly find what they need?
















Слайд 32WELL-REASONED DECISION
“That [insert feature] on [insert website] will work great for

us because we can solve [problem] which will help us [strategy]. We know that users [paradigm] so it should work well.”


Слайд 33RESOURCES
The Hipper Element - http://thehipperelement.com/
UX Greatness – http://commadot.com/ux-greatness-part-1-of-3/
52 Weeks of UX

– http://52weeksofux.com/
Don’t Make Me Think – Steve Krug
UX Myths - http://uxmyths.com/
UI Patterns - http://ui-patterns.com/
UX Apprentice - http://www.uxapprentice.com/






UX Axioms - http://www.uxaxioms.com/
Principles of Interaction Design - http://asktog.com/atc/principles-of-interaction-design/
Communicating Design – Dan M. Brown
Undercover User Experience Design – Cennydd Bowles & James Box
Smashing Magazine – uxdesign.smashingmagazine.com/



Слайд 34Thank You. Follow me @kitalooclef
MinneWebCon | April 14th 2014


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